Tier & Rarity System
Understanding the Indexing Hierarchy of the MM2 Economy
Navigating the MM2 marketplace requires more than just a single number. RBLXValue utilizes an advanced system that indexes values based on a Global Average. We compare data from the most trusted sources to provide a fair view of Tiers (trading power) and Rarity (availability).
While most items fluctuate based on supply and demand, there are exceptions. In this guide, we explain why the Corrupt maintains its legendary status as the only tradable "Unique" item, and why developer-level items like Nik's Scythe (Tier 11) exist outside the standard trading loop.
Tier List Market Power
The Tier system reflects the purchasing power of an item based on the average across indexed sources.
Tier 11 (Developer Status)
Nik's Scythe / Slouse Clown
These items transcend the economy. Exclusively owned by developers; no fixed market value.
Tier 10 (Competitive)
Trophies & Top 100 Rewards
Reserved for items with a total supply of 1 to 100.
Tier 9
35,000+
Tier 8
10,000 - 34,999
Tier 7
5,000 - 9,999
Tier 6 (The Anomaly)
Value 2,000 - 4,999
The Corrupt is the only exception in the 'Unique' category that is fully tradable.
Rarity List Supply Driven
Rarity is determined by the total circulating supply within the game.
Index Insight: Supply vs Demand
An item may have low Rarity but high Tier value due to extreme market Demand. If everyone wants it, the price rises regardless of supply.
| Tier 10 | Event Trophies |
| Tier 9 | Ultra High Value Tradables |
| Tier 8 | Rare Tradables / Seasonal |
| Tier 7 | Corrupt + Ancient Items (2015) |
| Tier 6 | Mid-Rare Seasonal Godlies |
| Tier 5 | Uncommon (Nerf & Codes) |
| Tier 4 | Common Shop Items / Godlies |
| Tier 3 | High Circulation Items |
| Tier 2 | Very Common Items |
| Tier 1 | Basic / Craftable Items |
How is the Global Average determined?
RBLXValue is a Comparison Site. Our values are not based on the opinion of a single team, but on combined data from the most trusted MM2 sources, including MM2V and Supreme.
By indexing these sources, we create a Global Average. This index is frequently verified based on three core pillars: Stability, Demand, and Actual Supply.
The Stability rating is crucial. If an item has a value of 100 but its stability is marked as "Decreasing," our index often reflects a preventive adjustment to protect traders from sudden market shifts.